Initialize engine version: 2018.1.9f1 (24bbd83e8b9e)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: AMD Radeon HD 6900 Series (ID=0x6719)
Vendor:
VRAM: 1008 MB
Driver: 15.201.1151.1008
Begin MonoManager ReloadAssembly
- Completed reload, in 0.072 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.570396 ms
Plugins: Failed to load 'D:/Games/Two Point Hospital/TPH_Data/Plugins/steam_api64.dll' with error 'Не найден указанный модуль.
'.
(Filename: Line: 230)
Fallback handler could not load library D:/Games/Two Point Hospital/TPH_Data/Mono/steam_api64
Fallback handler could not load library D:/Games/Two Point Hospital/TPH_Data/Mono/steam_api64.dll
Fallback handler could not load library D:/Games/Two Point Hospital/TPH_Data/Mono/steam_api64
Fallback handler could not load library D:/Games/Two Point Hospital/TPH_Data/Mono/libsteam_api64
Fallback handler could not load library D:/Games/Two Point Hospital/TPH_Data/Mono/libsteam_api64.dll
Fallback handler could not load library D:/Games/Two Point Hospital/TPH_Data/Mono/libsteam_api64
Plugins: Failed to load 'D:/Games/Two Point Hospital/TPH_Data/Plugins/steam_api64.dll' with error 'Не найден указанный модуль.
'.
(Filename: Line: 230)
Fallback handler could not load library D:/Games/Two Point Hospital/TPH_Data/Mono/steam_api64
Fallback handler could not load library D:/Games/Two Point Hospital/TPH_Data/Mono/steam_api64.dll
Fallback handler could not load library D:/Games/Two Point Hospital/TPH_Data/Mono/steam_api64
Fallback handler could not load library D:/Games/Two Point Hospital/TPH_Data/Mono/libsteam_api64
Fallback handler could not load library D:/Games/Two Point Hospital/TPH_Data/Mono/libsteam_api64.dll
Fallback handler could not load library D:/Games/Two Point Hospital/TPH_Data/Mono/libsteam_api64
[Steamworks.NET] Could not load [lib]steam_api.dll/so/dylib. Quitting.
System.DllNotFoundException: steam_api64
at (wrapper managed-to-native) Steamworks.NativeMethods.SteamAPI_RestartAppIfNecessary(Steamworks.AppId_t)
at Steamworks.SteamAPI.RestartAppIfNecessary (Steamworks.AppId_t unOwnAppID) [0x00005] in <ebd79b79e1a743d9b33ad3d325aa5e6c>:0
at TH20.SteamManager.QuitIfNotOnSteam () [0x0004c] in <610e49025eb94d079b978f44c6b98b87>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3591.
Total: 4.705768 ms (FindLiveObjects: 0.780264 ms CreateObjectMapping: 0.098889 ms MarkObjects: 3.816074 ms DeleteObjects: 0.010229 ms)
Setting up 2 worker threads for Enlighten.
Thread -> id: 22a4 -> priority: 1
Thread -> id: 24b0 -> priority: 1